import type { ICdpClient } from '../../../cdp/cdpClient.js'; import type { RealmStorage } from '../script/realmStorage.js'; import type { IEventManager } from '../events/EventManager.js'; import type { CommonDataTypes } from '../../../protocol/protocol.js'; import { Deferred } from '../../../utils/deferred.js'; import type { ChannelProxy } from '../script/channelProxy.js'; import type { PreloadScriptStorage } from './PreloadScriptStorage.js'; export declare class CdpTarget { #private; static create(targetId: string, parentTargetId: string | null, cdpClient: ICdpClient, cdpSessionId: string, realmStorage: RealmStorage, eventManager: IEventManager, preloadScriptStorage: PreloadScriptStorage): CdpTarget; private constructor(); /** Returns a promise that resolves when the target is unblocked. */ get targetUnblocked(): Deferred; get targetId(): string; get cdpClient(): ICdpClient; /** * Needed for CDP escape path. */ get cdpSessionId(): string; /** * Enables the Network domain (creates NetworkProcessor on the target's cdp * client) if it is not enabled yet. */ enableNetworkDomain(): Promise; /** * All the ProxyChannels from all the preload scripts of the given * BrowsingContext. */ getChannels(contextId: CommonDataTypes.BrowsingContext): ChannelProxy[]; }