MAZE_PROJECT_HOST . 'assets/lib/', 'build' => MAZE_PROJECT_HOST . 'assets/build/', 'date' => MAZE_PROJECT_HOST . 'assets/pc/lib/date/', 'player' => MAZE_PROJECT_HOST . 'assets/pc/lib/player/', 'splayer' => MAZE_PROJECT_HOST . 'assets/pc/lib/splayer/', # 合并之后的网络路径,填写之后自动合并资源,不填写则不合并 'merge' => false, );