$axure.internal(function($ax) { $ax.public.fn.matrixMultiply = function(matrix, vector) { if(!matrix.tx) matrix.tx = 0; if(!matrix.ty) matrix.ty = 0; var outX = matrix.m11 * vector.x + matrix.m12 * vector.y + matrix.tx; var outY = matrix.m21 * vector.x + matrix.m22 * vector.y + matrix.ty; return { x: outX, y: outY }; } $ax.public.fn.matrixInverse = function(matrix) { if(!matrix.tx) matrix.tx = 0; if(!matrix.ty) matrix.ty = 0; var determinant = matrix.m11*matrix.m22 - matrix.m12*matrix.m21; //var threshold = (M11 * M11 + M22 *M22 + M12 *M12+ M21 *M21) / 100000; //if(determinant.DeltaEquals(0, threshold) && determinant < 0.01) { // return Invalid; //} return { m11 : matrix.m22/determinant, m12 : -matrix.m12/determinant, tx : (matrix.ty*matrix.m12 - matrix.tx*matrix.m22)/determinant, m21: -matrix.m21 / determinant, m22: matrix.m11 / determinant, ty: (matrix.tx * matrix.m21 - matrix.ty * matrix.m11) / determinant }; } $ax.public.fn.matrixMultiplyMatrix = function (matrix1, matrix2) { if (!matrix1.tx) matrix1.tx = 0; if (!matrix1.ty) matrix1.ty = 0; if (!matrix2.tx) matrix2.tx = 0; if (!matrix2.ty) matrix2.ty = 0; return { m11: matrix1.m12*matrix2.m21 + matrix1.m11*matrix2.m11, m12: matrix1.m12*matrix2.m22 + matrix1.m11*matrix2.m12, tx: matrix1.m12 * matrix2.ty + matrix1.m11 * matrix2.tx + matrix1.tx, m21: matrix1.m22 * matrix2.m21 + matrix1.m21 * matrix2.m11, m22: matrix1.m22 * matrix2.m22 + matrix1.m21 * matrix2.m12, ty: matrix1.m22 * matrix2.ty + matrix1.m21 * matrix2.tx + matrix1.ty, }; } $ax.public.fn.transformFromElement = function (element) { var st = window.getComputedStyle(element, null); var tr = st.getPropertyValue("-webkit-transform") || st.getPropertyValue("-moz-transform") || st.getPropertyValue("-ms-transform") || st.getPropertyValue("-o-transform") || st.getPropertyValue("transform"); if (tr.indexOf('none') < 0) { var matrix = tr.split('(')[1]; matrix = matrix.split(')')[0]; matrix = matrix.split(','); for (var l = 0; l < matrix.length; l++) { matrix[l] = Number(matrix[l]); } } else { matrix = [1.0, 0.0, 0.0, 1.0, 0.0, 0.0]; } return matrix; // matrix[0] = cosine, matrix[1] = sine. // Assuming the element is still orthogonal. } $ax.public.fn.vectorMinus = function(vector1, vector2) { return { x: vector1.x - vector2.x, y: vector1.y - vector2.y }; } $ax.public.fn.vectorPlus = function (vector1, vector2) { return { x: vector1.x + vector2.x, y: vector1.y + vector2.y }; } $ax.public.fn.vectorMidpoint = function (vector1, vector2) { return { x: (vector1.x + vector2.x) / 2.0, y: (vector1.y + vector2.y) / 2.0 }; } $ax.public.fn.fourCornersToBasis = function (fourCorners) { return { widthVector: $ax.public.fn.vectorMinus(fourCorners.widgetTopRight, fourCorners.widgetTopLeft), heightVector: $ax.public.fn.vectorMinus(fourCorners.widgetBottomLeft, fourCorners.widgetTopLeft) }; } $ax.public.fn.matrixString = function(m11, m21, m12, m22, tx, ty) { return "Matrix(" + m11 + "," + m21 + "," + m12 + "," + m22 + ", " + tx + ", " + ty + ")"; } $ax.public.fn.getWidgetBoundingRect = function (widgetId) { var emptyRect = { left: 0, top: 0, centerPoint: { x: 0, y: 0 }, width: 0, height: 0 }; var element = document.getElementById(widgetId); if (!element) return emptyRect; var object = $obj(widgetId); if (object && object.type && $ax.public.fn.IsLayer(object.type)) { var layerChildren = _getLayerChildrenDeep(widgetId); if (!layerChildren) return emptyRect; else return _getBoundingRectForMultipleWidgets(layerChildren); } return _getBoundingRectForSingleWidget(widgetId); }; var _getLayerChildrenDeep = $ax.public.fn.getLayerChildrenDeep = function (layerId, includeLayers, includeHidden) { var deep = []; var children = $ax('#' + layerId).getChildren()[0].children; for (var index = 0; index < children.length; index++) { var childId = children[index]; if(!includeHidden && !$ax.visibility.IsIdVisible(childId)) continue; if ($ax.public.fn.IsLayer($obj(childId).type)) { if (includeLayers) deep.push(childId); var recursiveChildren = _getLayerChildrenDeep(childId, includeLayers, includeHidden); for (var j = 0; j < recursiveChildren.length; j++) deep.push(recursiveChildren[j]); } else deep.push(childId); } return deep; }; var _getBoundingRectForMultipleWidgets = function (widgetsIdArray, relativeToPage) { if (!widgetsIdArray || widgetsIdArray.constructor !== Array) return undefined; if (widgetsIdArray.length == 0) return { left: 0, top: 0, centerPoint: { x: 0, y: 0 }, width: 0, height: 0 }; var widgetRect = _getBoundingRectForSingleWidget(widgetsIdArray[0], relativeToPage, true); var boundingRect = { left: widgetRect.left, right: widgetRect.right, top: widgetRect.top, bottom: widgetRect.bottom }; for (var index = 1; index < widgetsIdArray.length; index++) { widgetRect = _getBoundingRectForSingleWidget(widgetsIdArray[index], relativeToPage); boundingRect.left = Math.min(boundingRect.left, widgetRect.left); boundingRect.top = Math.min(boundingRect.top, widgetRect.top); boundingRect.right = Math.max(boundingRect.right, widgetRect.right); boundingRect.bottom = Math.max(boundingRect.bottom, widgetRect.bottom); } boundingRect.centerPoint = { x: (boundingRect.right + boundingRect.left) / 2.0, y: (boundingRect.bottom + boundingRect.top) / 2.0 }; boundingRect.width = boundingRect.right - boundingRect.left; boundingRect.height = boundingRect.bottom - boundingRect.top; return boundingRect; }; var _getBoundingRectForSingleWidget = function (widgetId, relativeToPage, justSides) { var element = document.getElementById(widgetId); var boundingRect, tempBoundingRect, position; var displayChanged = _displayHackStart(element); if (_isCompoundVectorHtml(element)) { //tempBoundingRect = _getCompoundImageBoundingClientSize(widgetId); //position = { left: tempBoundingRect.left, top: tempBoundingRect.top }; position = $(element).position(); tempBoundingRect = {}; tempBoundingRect.left = position.left; //= _getCompoundImageBoundingClientSize(widgetId); tempBoundingRect.top = position.top; tempBoundingRect.width = Number(element.getAttribute('WidgetWidth')); tempBoundingRect.height = Number(element.getAttribute('WidgetHeight')); } else { tempBoundingRect = element.getBoundingClientRect(); var jElement = $(element); position = jElement.position(); if(jElement.css('position') == 'fixed') { position.left += Number(jElement.css('margin-left').replace("px", "")); position.top += Number(jElement.css('margin-top').replace("px", "")); } } var layers = $ax('#' + widgetId).getParents(true, ['layer'])[0]; var flip = ''; var mirrorWidth = 0; var mirrorHeight = 0; for (var i = 0; i < layers.length; i++) { //should always be 0,0 var layerPos = $jobj(layers[i]).position(); position.left += layerPos.left; position.top += layerPos.top; var outer = $ax.visibility.applyWidgetContainer(layers[i], true, true); if (outer.length) { var outerPos = outer.position(); position.left += outerPos.left; position.top += outerPos.top; } //when a group is flipped we find the unflipped position var inner = $jobj(layers[i] + '_container_inner'); var taggedFlip = inner.data('flip'); if (inner.length && taggedFlip) { //only account for flip if transform is applied var matrix = taggedFlip && (inner.css("-webkit-transform") || inner.css("-moz-transform") || inner.css("-ms-transform") || inner.css("-o-transform") || inner.css("transform")); if (matrix !== 'none') { flip = taggedFlip; mirrorWidth = $ax.getNumFromPx(inner.css('width')); mirrorHeight = $ax.getNumFromPx(inner.css('height')); } } } //Now account for flip if (flip == 'x') position.top = mirrorHeight - position.top - element.getBoundingClientRect().height; else if (flip == 'y') position.left = mirrorWidth - position.left - element.getBoundingClientRect().width; boundingRect = { left: position.left, right: position.left + tempBoundingRect.width, top: position.top, bottom: position.top + tempBoundingRect.height }; _displayHackEnd(displayChanged); if (justSides) return boundingRect; boundingRect.width = boundingRect.right - boundingRect.left; boundingRect.height = boundingRect.bottom - boundingRect.top; boundingRect.centerPoint = { x: boundingRect.width / 2 + boundingRect.left, y: boundingRect.height / 2 + boundingRect.top }; return boundingRect; }; var _getPointAfterRotate = $ax.public.fn.getPointAfterRotate = function (angleInDegrees, pointToRotate, centerPoint) { var displacement = $ax.public.fn.vectorMinus(pointToRotate, centerPoint); var rotationMatrix = $ax.public.fn.rotationMatrix(angleInDegrees); rotationMatrix.tx = centerPoint.x; rotationMatrix.ty = centerPoint.y; return $ax.public.fn.matrixMultiply(rotationMatrix, displacement); }; $ax.public.fn.getBoundingSizeForRotate = function(width, height, rotation) { // point to rotate around doesn't matter since we just care about size, if location matter we need more args and location matters. var origin = { x: 0, y: 0 }; var corner1 = { x: width, y: 0 }; var corner2 = { x: 0, y: height }; var corner3 = { x: width, y: height }; corner1 = _getPointAfterRotate(rotation, corner1, origin); corner2 = _getPointAfterRotate(rotation, corner2, origin); corner3 = _getPointAfterRotate(rotation, corner3, origin); var left = Math.min(0, corner1.x, corner2.x, corner3.x); var right = Math.max(0, corner1.x, corner2.x, corner3.x); var top = Math.min(0, corner1.y, corner2.y, corner3.y); var bottom = Math.max(0, corner1.y, corner2.y, corner3.y); return { width: right - left, height: bottom - top }; } $ax.public.fn.getPositionRelativeToParent = function (elementId) { var element = document.getElementById(elementId); var list = _displayHackStart(element); var position = $(element).position(); _displayHackEnd(list); return position; }; var _displayHackStart = $ax.public.fn.displayHackStart = function (element) { // TODO: Options: 1) stop setting display none. Big change for this late in the game. 2) Implement our own bounding. // TODO: 3) Current method is look for any parents that are set to none, and and temporarily unblock. Don't like it, but it works. var parent = element; var displays = []; while (parent) { if (parent.style.display == 'none') { displays.push(parent); //use block to overwrites default hidden objects' display parent.style.display = 'block'; } parent = parent.parentElement; } return displays; }; var _displayHackEnd = $ax.public.fn.displayHackEnd = function (displayChangedList) { for (var i = 0; i < displayChangedList.length; i++) displayChangedList[i].style.display = 'none'; }; var _isCompoundVectorHtml = $ax.public.fn.isCompoundVectorHtml = function(hElement) { return hElement.hasAttribute('compoundmode') && hElement.getAttribute('compoundmode') == "true"; } $ax.public.fn.removeCompound = function (jobj) { if(_isCompoundVectorHtml(jobj[0])) jobj.removeClass('compound'); } $ax.public.fn.restoreCompound = function (jobj) { if (_isCompoundVectorHtml(jobj[0])) jobj.addClass('compound'); } $ax.public.fn.compoundIdFromComponent = function(id) { var pPos = id.indexOf('p'); var dashPos = id.indexOf('-'); if (pPos < 1) return id; else if (dashPos < 0) return id.substring(0, pPos); else return id.substring(0, pPos) + id.substring(dashPos); } $ax.public.fn.l2 = function (x, y) { return Math.sqrt(x * x + y * y); } $ax.public.fn.convertToSingleImage = function (jobj) { if(!jobj[0]) return; var widgetId = jobj[0].id; var object = $obj(widgetId); if ($ax.public.fn.IsLayer(object.type)) { var recursiveChildren = _getLayerChildrenDeep(widgetId, true); for (var j = 0; j < recursiveChildren.length; j++) $ax.public.fn.convertToSingleImage($jobj(recursiveChildren[j])); return; } //var layer = if(!_isCompoundVectorHtml(jobj[0])) return; $('#' + widgetId).removeClass("compound"); $('#' + widgetId + '_img').removeClass("singleImg"); jobj[0].setAttribute('compoundmode', 'false'); var components = object.compoundChildren; delete object.generateCompound; for (var i = 0; i < components.length; i++) { var componentJobj = $jobj($ax.public.fn.getComponentId(widgetId, components[i])); componentJobj.css('display', 'none'); componentJobj.css('visibility', 'hidden'); } } $ax.public.fn.getContainerDimensions = function(query) { // returns undefined if no containers found. var containerDimensions; for (var i = 0; i < query[0].children.length; i++) { var node = query[0].children[i]; if (node.id.indexOf(query[0].id) >= 0 && node.id.indexOf('container') >= 0) { containerDimensions = node.style; } } return containerDimensions; } $ax.public.fn.rotationMatrix = function (angleInDegrees) { var angleInRadians = angleInDegrees * (Math.PI / 180); var cosTheta = Math.cos(angleInRadians); var sinTheta = Math.sin(angleInRadians); return { m11: cosTheta, m12: -sinTheta, m21: sinTheta, m22: cosTheta, tx: 0.0, ty: 0.0 }; } $ax.public.fn.GetFieldFromStyle = function (query, field) { var raw = query[0].style[field]; if (!raw) raw = query.css(field); return Number(raw.replace('px', '')); } $ax.public.fn.setTransformHowever = function (transformString) { return { '-webkit-transform': transformString, '-moz-transform': transformString, '-ms-transform': transformString, '-o-transform': transformString, 'transform': transformString }; } });